Special Episode - Talking Pain With Bridget & Liam

Transcript
Speaker A:

Gather your sword and board and get ready for adventure because it's time for pain. Campaign 3210, man. Alright, this is Killer. I'm excited. I just wanna. I wonder where the music is. I need a little. Is this it? Oh, look at that. Little music from a bard. So, as this is a shocking surprise, here we are. We got Bridget, we have Bella, we have Liam, we have the DM, and we have me, the guy who talks too much, the bard. And we are sitting down tonight to do a halfway through the season episode of campaign. We're gonna do a couple little episodes where we get to know the characters, get to know the people that made the characters. And we're gonna sit down tonight with Bella. She is. Well, she's gonna tell us all about our character tonight, but we're gonna talk about everyone here tonight. And this is kind of a funny thing, is that when we started this rambunctious idea of a D and D campaign where Liam and Bridget carry the weight. Oh, actually, no. Orlov too. So I guess it's really just Levine and I who don't know how to play D and Da. So we started out and we went to a escape room where the five of us kind of got together and we got to know each other because we didn't all know each other very well. And we definitely found each other's strengths and weaknesses. Some of us claimed they were better at putting pretty picture and shapes on the wall, and some of us did the periodic table of elements.

Speaker B:

To be fair, the pictures on the wall thing wasn't your fault because the lady said that that thing went there and it certainly didn't. That was not your fault.

Speaker A:

So at the core of every good D and D group is the support, no matter what. That is the unmitigated support that we give each other. Oh, man. I'm very excited for this because we have spent a lot of time on recording and not recording. And I'm shopping now. That's okay because I'm recording locally, so it's okay. So right now, my basement is flooded and I am sitting in my kitchen and this is a kind of an interesting situation. And Bridget at her home, Liam is in his home, actually looking like he is sharing his homestead with the hobbits, with his background. And we are all here to get some characters. So. Alright. So, man, do you guys. Does anybody know when the anniversary of our escape room Starbucks was?

Speaker B:

When it was.

Speaker A:

Yeah, when it was. Anybody know? I didn't look it up. No, I don't.

Speaker B:

I could look, cuz.

Speaker A:

That sounded like I almost had it in my head, and I was like.

Speaker B:

That's what I was like. Yeah, those. I was like, are you gonna, like, tell me?

Speaker A:

No, what I'm gonna do is I'm gonna fill. Fill the air with, like, before.

Speaker B:

Oh, it was before Christmas.

Speaker A:

Oh, my God.

Speaker B:

It's October 6.

Speaker A:

Was it?

Speaker B:

Yeah.

Speaker A:

No way.

Speaker C:

I was gonna say it had to be around this week.

Speaker B:

That's six days from now.

Speaker A:

That's crazy, because I feel like when we were here last year, I felt like. It felt like the year was much more. I don't know, like, a little more. I was a little more forward into the year, felt a little more relaxed, and now we're like, oh, my God, things are crazy. But, wow, October 6, right? So we are five days shy.

Speaker B:

That's almost a year.

Speaker A:

That's crazy.

Speaker B:

That does not seem that long.

Speaker A:

That is crazy, because we did that, right? And then we. And then we were like, we should probably pick a date to start playing D and D. And Liam just got the lasers going. This is amazing. All right. There's so much context for so much stuff right now, so we. Okay, so let's go back for a second. So we started this. We got together. We decided we're gonna do it. One of my coworkers was like. Joe was like, to me, he's like, wait, have you. Have you met Bridget yet? You're gonna love working with her. She's got, like, D and D stickers in her water bottle and stuff. And then we're like, wait. Hey, do you want to join our group? Like, I don't even know you, dude. We got this, like, group together, and humorously, most of us work together. Here's some sourdough. Do you want to play some d and D? As most normal conversations start?

Speaker C:

Wait, did you only know Mike for, like, less than a month at that point?

Speaker B:

Before he gave me bread, it was a day, right?

Speaker A:

Yeah. Which is normal for when it feed people.

Speaker B:

One day.

Speaker A:

Some people stick their hands out, like a handshake and say, I'm such and such. I'm like, here's your beg.

Speaker B:

Here's my big piece.

Speaker A:

This is normal, right? Yeah. Oh, my goodness. So we started this thing, and we went through so many different people. We're gonna do this. And then we kind of, like, all shuffled it around, and the people that were kind of into it found their spot. And you, Bridget, and oralip, definitely, without a doubt, set the precedent of people that know what they're doing. And then Levine and I hopped along as the people who had a lot to learn to. So this is, without a doubt, a funny group of friends. And, Liam, we're gonna spend an entire episode with you, of course, getting to know kind of how things came together and all this stuff. But we're gonna get into it because Bridget is furiously chugging orange juice right now. Cause she's got a little bit of a cold.

Speaker B:

It's actually emergency.

Speaker A:

Oh, emergency. No, that's pretty good.

Speaker B:

Stuff is great.

Speaker A:

Oh, man. You know everything. Now that I talk to you, I feel like there's a pun waiting that happened or a music reference. So let's get. Let's get right into this. So. Okay, so I'm gonna start right out with one of the funniest moments that I felt. Bridget had a moment where she just completely lost it was the shoes moment with TR 33.

Speaker B:

Don't bring it up again. Cause I'm gonna start laughing again.

Speaker A:

So there is, without a doubt, an ongoing gag where it seems like Liam, God bless. Is, like, trying to control us, and then we're just like crazed children on sugar. As we run around, like, where one person's focusing, the rest of us are making jokes behind the scene. So if you listen to the podcast, you could probably hear, like, in a quieter conversation off to the side, where just, like, people playing, like, top this with bad puns. And one of the things that happened was ridiculous. Oh, my God.

Speaker B:

He literally cried.

Speaker A:

Do you remember? He literally said to you, he was outside your door and sort of just listening to see if you're okay. And he was giving a hypothetical scenario where he might be bending down his highest shoes, to which the entire thing steamrolled into this idea that he might wear night shoes. High tops. Converse. Of course. Right?

Speaker B:

Cause, yeah, it was like, oh, I imagine you wearing high top shoes. And then we went on with the whole thing, and then Liam was like, all right, so it's like, the next day, like, tree's getting up, and you just go. He takes off his shoes, and I lost it. It was so funny.

Speaker A:

Oh, my God. I still can't unsee this humongous, this among us warforged thing, which, in my mind, looks like Groot. I don't know. And somehow he's wearing high tops. So that's amazing. Do you remember, were there any other funny moments that you totally recall, or was that the tops for you?

Speaker B:

I feel like any time Mike is trying. Well, there's seven mics. Anytime tree is trying to do anything but also make it look cool at the same time just leads to it not being cool and it just, like, the whole thing with the pig or the hog, whatever it was, it's just so ridiculously insane.

Speaker A:

I think we have to ask him. Tree, what was the name of the pig? And I think every time we go on an episode, he's picked a different name every time. Right?

Speaker B:

It hasn't been the same.

Speaker A:

Not at all. Hoggers, sweeters, whatever. It was ridiculous. And then for you. Yeah, we'll have to get to all three things. I think you're gonna come up with a series of questions for him. Maybe we'll have you interview him. Because I think especially the moment where, like, everything was finally going well, where we put a whole scenario together where, like, I changed. I did. I changed my form, I changed my race, basically. And then I got a whole situation to cover and he's like, hey, guys, what's going on? And that was with the cook. And it just. Mayhem ensues.

Speaker B:

This is insane.

Speaker A:

Oh, my God. Alright, let's see what else we got here. All right.

Speaker C:

And the only thing that saved him were two nat twenty's.

Speaker B:

Two nat twenty's.

Speaker A:

Why does he roll well on, like, wisdom checks and he can't roll well on a strength check. It's out of control. All right, so let's talk about. Let's talk about Bridget and creating her character. So. All right, so now in our descriptions, which have changed, and it's been a while now, I think you made the reference that your character was like l from legally blonde. Right. And that was kind of how we got started. And she's kind of, like the popular girl and doesn't really get her hands dirty and doesn't really talk to losers, basically. And she doesn't really work out. She doesn't really sweat. But, man, does your character kill things with bow and arrow and jump and do crazy moves and make Legolas look like your stunt double? So I have to say, did the character change at all from what you conceived originally or is this kind of, like, what you were kind of going for?

Speaker B:

I don't think it changed. I just feel like she, like, she's the exact opposite that I am. Like, in my head because she's, like, the popular girl doesn't do anything, is nasty, and blah, blah, blah. And that's the opposite of my actual personality, which I think is always fun to play, definitely. Instead of me. But I don't think it changed at all. I think that her background gives her the ability to be a badass, but, like, she just didn't want anybody to think that she was, because she was used to getting the rich girl treatment. So why would she have to defend herself against something she's being forced to use the skills that she had and didn't let anybody see kind of thing.

Speaker A:

That was officially, like. So you definitely. I mean, obviously, your knowledge of the game and everything else, but, like, you made a. Like, I think Orla maybe is slightly. A little bit more advanced than everyone with, like, the combinations of, like, that guy scares me. But you definitely string together some moves where you're, like, flipping and jumping out of trees and shooting things in the face before anyone else gets a go. So I think definitely the deadly assassin, without a doubt, has taken hold. What about. What do you think? Your old life versus your new life, do you think? I don't know. I mean, maybe Liam will jump in and tell us. Not. I can't ask you this question, but do you think at some point those two worlds are gonna combine because. No, there was already. What was his name? Winston. There was a character that you knew from your old life who trained you, not Winston. I'm thinking of a different character.

Speaker B:

The guy that trained me or the guy that was my friend or the guy that I. That, like, ruined our.

Speaker A:

I think it was the guy who was your friend that you knew before that happened to be like.

Speaker B:

Yeah. Who happened to be in camp now. Yeah. I feel like they're gonna. They're gonna have to meld at some point. And I'm sure Liam will figure out a way to make that meld that I don't know yet, which is great. But I think, like, I think Bell is almost thinking, like, she can keep this part of her at camp and not let anybody at home know that this her at camp. For now.

Speaker A:

For now.

Speaker B:

But, like, I feel like that's gonna probably change at some point.

Speaker A:

Somewhere between sigils on plates and hiding.

Speaker B:

Oh, my God.

Speaker A:

The plate hiding your face from goblins. And, you know, as I'm like, I wanna give her a help action. And Liam's like, what's a help action? I'm like, I don't know. There's something that has come up. We never actually got to that, so I don't think it's fair of me to ask because, well, it was basically, I rolled badly. You rolled well? And then Liam's like, nope, they're just plates. And I'm like, no. Are they just plates? Jesus Christ. Never the plates. All right, let's see.

Speaker B:

Stop talking about the goddamn.

Speaker A:

You having a dinner party? You having a dinner party? Bella all right, let's see. I want to ask you. Okay.

Speaker C:

I was just gonna say, like, and correct me if I'm, like, wrong, Bridget. I feel like Bella isn't, like, like, compared to, like, Elle from Lily one. She isn't, like, anti establishment, but she's more, like, anti parents. Like, whatever aligns with, like, the anti parrot movement. It's kind of, like, what you do.

Speaker B:

And it's, like, also, like, she, like, anti parrot. And, like, I feel like she's very, like, like, anti anybody that tries to tell her what to do, because, like, her parents have been telling her what to do the whole time, so I think she's very much so, like, against the man.

Speaker A:

Yeah, I was gonna say, like, anyone tells you, like. No.

Speaker B:

Yeah.

Speaker A:

You're, like, the character that's most likely to get emancipated out of all of us.

Speaker B:

Yeah. Literally.

Speaker A:

Or maybe you won't have a choice that matter. So the next question I have was, well, I think we maybe will come clean on is that we decided somehow in between our sessions that somehow you knew my missing brother. And the backstory, which we're still piecing together in some way, but I think that, you know, that'll kind of come out in due time. As Liam is staring over my shoulder, I don't know what he's saying, but I hope he's not. I'm not talking over him. Let's talk about. We got the night shoes. Let's talk about imperfections. So, for your character, what do you think, besides, like, anti establishment or not anti establishment, anti parenthood, what would be the biggest imperfection of your character and, like, what makes it so good?

Speaker B:

I think that she tries to take charge too often, because she's just like, I'm so sick of you losers. Let me just do it. And then sometimes it works, but other times, there's been times where it was the very wrong thing to do at that time. So I feel like that's a big character flaw, but I feel like that's kind of the kind of character flaw that it's gonna take her, like, really messing something up to stop doing it. Like, it's gonna have to be, like, detrimental for her to stop.

Speaker A:

Well, like, there are very funny moments where, like, I think several times early on, we were, like, talking about plans and talking about plans, and then you just pushed us aside. You walked through a door. So there was definitely a very funny side of that between you and Goldar. Goldar was just like, sure, I guess I'll go first. So, what could possibly happen. Only though we found out later when his microphone was kind of low. And in episodes where we started to play together, we were like, oh, this guy's a beast. This guy is.

Speaker C:

I was gonna say, I feel like Belle has a little, like, a Marty McFly thing going on. We're like, you call me chicken. Oh, I was just saying, I also feel like Bell's got a little bit of, like, a Marty McFly thing where it's like, you know, like those scenes in back to the future, like, don't call me. Call me chicken. Yeah, don't call me chicken. Don't tell me I can't take that boat shot.

Speaker A:

Oh, that's amazing. Oh. Now I have a whole different viewpoint of Bella as, like, she's gonna go, like, back in time and, like, play guitar. All right, this is good. This is very good. All right, let me switch views again.

Speaker B:

Try to not be with my mom. Yeah.

Speaker A:

And then you're gonna be like, oh, no, I'm fading in this photo. Let me do something about it. All right, let's see something about a clock tower. All right, cool. All right, now that we could. I could hear you. This is exciting. Okay, cool. So let's talk about episodes, puns, and references. So we somehow decided that this campaign, we would somehow do music references. They probably had something to do with the first episode when Liam named one of the characters Crombie, and that we couldn't help ourselves. And we called it Crombie stills and Neshemez or Swill and Nash Kronby. Swill and Nash Kronby being the guy, swill being the bad beer at the establishment, and Nash, like a rat gnawing on Tree's leg. That might be a little bit of a stretch, but it worked for us. So after that happened, then we decided that somehow we would somehow very. Make it very punny and make it very music referency. And we somehow miraculously came up with the first eight episode titles, all based on songs and references. So how has that gone over the course of the campaign so far?

Speaker B:

Well, I mean, it's been funny because, like, working with you, you would, like, walk in and be like, all right, so I have seven new titles. Let's do this. Okay. That's what we're doing for the remainder of our time together now, today. And that was really fun. It was funny because it was, like, something. Somebody would say something, and then, like, immediately, like, you just watch, like, all four brains go. Title, title. Let me think of a song. And it's like, everybody would just start like, making a song.

Speaker A:

Oh, my God.

Speaker B:

That is just, like. It's funny to watch, like, the wheels turn as it's, like, in real time.

Speaker A:

As it's happening, because, you know, like, you almost know what someone's about. Sorry. You almost know what somebody's about to make a title reference because, like, their eyebrows.

Speaker B:

Yeah, exactly. And then, like, it'll be, like, 20 minutes or, like, 30 minutes after somebody says something, and somebody will just go, this. And we're like, yes, that.

Speaker A:

What was it? Bourgeoisie. Who came over?

Speaker B:

That was bourgeoisie. That was me. I said bourgeoisie. And then we were like, is that a song? And then I. Orlop was like, yeah, that is the song. And I was like, I did that.

Speaker A:

That was ridiculous. Yeah, that was ridiculous. Liam had a couple. But what happens with Orelp is Orelip usually asks a question, knowing darn well that he has a joke or a reference that he's gonna tell you. Someone's like, what if this was happening, then it would be the blubbubluh. And I'm like, you're so funny and smart. Like, it's out of control. Oh, my God. But the. You know, I think we were waiting at least half a season to finally use welcome to the fungal for orlop. That was just. We held that one tight. Cause that was like, you know, what are we gonna do here?

Speaker B:

But we held on to them for a while.

Speaker A:

Man. There's so many. The dock of decay. Oh, man. All right, well, we're gonna have a lot more of those in the second half for the season. What about. Let's see. What about. Okay, how many times are you okay? A bridge is dying slow. Oh, no hiccups. This is just. Things are happening. So there was a whole thing where it almost became comedy after a while where. Well, a combination of things. One, people would have the wrong dice with them or wouldn't use the right dice, or would forget to look at their bonuses and their characters. So as somebody who knows what they're doing, do you just want to smack yourself in the head, or did this become humorous? Or you're like, oh, that's endearing. People need to learn how to play D and daughter.

Speaker B:

I mean, it was kind of like. It was kind of nice because I felt useful. I was like, actually, no, this is this. And you have to use this dice for this here. You want my nice, shiny dice? You could use it. I promise I will have to give back. So it's kind of nice because, like, when I play my other campaign that I have like, with my, like, brother, like, we are the two that spearhead everything because we're the two that know the most. So it's like, I get to help in, like, both of aspects, and then it's cool and nice because it's like, like, if I say something, and then, like, orlop will say something that, like, goes along with it in reference to, like, one of you guys, and then it'll make you come up with a cool idea to, like, do with what you will with the information that you got. So I feel like it. Like, it's cool. It's, like a teaching moment, which is ironic.

Speaker A:

But I like, it's funny because, like, well, there's two things I think are really cool, but that, like, one is, I think, like, especially, you know, with geeky stuff. Unfortunately, there's, like, a lot of, like, toxic masculinity with some of this stuff. So I think it's really cool that, like, one of the top knowledgeable people in this dire thing is you. And then, like, you know, you're playing with a bunch of dudes. But, like, I don't even think of it that way, but, like, I think it's really cool that you are, like, you know, you're the one that definitely knows what you're doing. And it's also very funny because there will be times where I'm like, I'll think of to do. I'll think of, like, something I want to do, and I'll turn to you. I'm like, should I use this? She's like, I don't know.

Speaker B:

I don't know.

Speaker A:

Understand what these spells do. Let's see. So you are. We also have some other things are kind of funny, too, where there will be times where, like, I think it's beneficial to everybody because so Liam and you will definitely, like, have these back and forth moments where, like, you both have dmed, obviously, and you kind of, like, know the lingo and, like, kind of almost know, like, the language. So there'll be times where you're like, liam, I think I want to do blah, blah, blah. And he's like, oh, wait, hold on a second. Let me check. And, like, nope, you're right. And then, like, you. You kind of, you guys kind of know. You go back and forth, but there are funny things where sometimes, like, you'll be like, I know. Rule 17, paragraph four, sentence number three. Can I do that? And then. And then he'll be like, um, yeah, I'm gonna allow that. So there's. You both have this knowledge of D and D and, like, what spells and things are sort of, like, in that gray area of, like, overpowered, and you sort of, like, neither of you really were like, can I do this thing? And then the other person was like, I don't think so for this campaign. So you both kind of agreed to stuff, whether that be, like, a handful of Hp berries or whatever it was. So can you guys talk a little bit to that? Like, is there. Is there a mutual trust? Is there just kind of an understanding, or.

Speaker B:

I like, the beauty of D and D is that there is, like, it's a stupid game, right? Like, in reality, like, that's what it is. It's just a game. So it's like, are you gonna play, like, monopoly with somebody who follows every single rule to a t no matter what? Or are you gonna play monopoly with somebody who's like, whatever, right.

Speaker A:

I'll stay in Marvin Gardens if you go up and get me a snack. Yeah, exactly.

Speaker B:

Yeah, exactly. It's, like, the same, like, thought process. And I feel like people that take D and D, like, too seriously are, like, calm down. Like, chill out.

Speaker A:

Right?

Speaker B:

Like, I'm trying to do something cool, and you're gonna be, like, annoying about it because it's not in the rulebook. Like, the rule book is a guide. It's not like this is how you do it.

Speaker A:

You have to do it this way.

Speaker B:

Because I said so. Who said so? Like, right? Who cares?

Speaker A:

Apparently that's not the campaign for us.

Speaker B:

Yeah. And, like, I think it's like. Like, if I'm trying to do something cool, and, like, I asked Liam, and he's cool with it, then why wouldn't that be, like, a good thing?

Speaker A:

As long as you're not jumping in tables, you know?

Speaker B:

Well, he still lets that happen.

Speaker A:

Yeah, seriously, what did we learn? We jump. Unmarried.

Speaker C:

I'll just add, like, there's, like, a. Will you coming in? No. Okay.

Speaker A:

Was that to the raccoon or is that to your dog?

Speaker C:

That was to the dog trying to prevent him from trying to kill the raccoon. So, yeah, a lot of the times, like, the 2014 version, because I know they're updating quite a bit in this year's version of the rules. There's a lot of ambiguity, and, like, sometimes, like, if I just don't know something off the top of my head or I don't feel like looking it up, like, in the moment during a session, like, I'll usually, like, allow it as long as it's not like I want to summon a dinosaur out of nowhere, you know, like, that wouldn't be cool. But, you know, jumping on tables is fine.

Speaker A:

That's amazing.

Speaker C:

Yeah, but, yeah, so I'm pretty flexible that way, I think. I think as long as, like, the rule for me, like, the rule of cool is definitely, like, the, you know, the thing to go with.

Speaker B:

I think it just makes it more fun when it's like, hey, I want to try this really cool thing, and you just immediately don't go, no. Like, I think it makes it way more fun, because then it's like, if it doesn't work, and then you're like, that sucks now, doesn't it? Don't do cool things.

Speaker A:

Like, well, I also feel like there's definitely a distinction between, like, Liam, you don't. You don't feel like it's DM verse party. I feel like you're kind of, like, just.

Speaker C:

No, it should never be. It should never be DM versus party. It's always to, like, set up, like, problems that you have to solve. And I'm always actively rooting for you. It may be challenging, but I'm always actively rooting for you guys. I'm not trying to prevent you guys from winning or sabotaging, for example.

Speaker A:

And it shows. I think it makes a lot more.

Speaker C:

Fun, you know, wherever I can help, I will. Yeah.

Speaker A:

Unless you're all a one. Um, let's see. So, um. Oh, okay. So how does Bridget feel about goblins? Sorry? How does.

Speaker B:

It feel?

Speaker A:

But Bella feels. How does Bella feel? How does Bridget think Bella feels about goblins?

Speaker B:

Um, you know, Bell is both with goblins. Two chills.

Speaker A:

Well, we laughed because you. Wait, was it. You speak goblin, right? I had a bit of a character racial moment of change where I started out as a half elf change to a changeling, where it sounded really bad. Let's put that in context. I think I actually changed my character mid campaign in the second episode. So if you're listening to the first episode or two, you'll find that I had night vision while we were playing. I had night vision. I had night vision in the first episode. And then we get to the second one. It's gone. I don't have it anymore. And I'm like, how am I gonna explain this one away? I'm like, nah, no one loves us. So that's the truth. Nobody really notices these things, but we definitely had some funny things with that. Because you speak goblin. I spoke goblin. And I think you chose goblin as your. What was it, like, your preferred enemy type, where you get, like, a bonus or something.

Speaker B:

Yeah, I could fight them pretty well, but, you know, they're cool.

Speaker A:

And then I like that you had to explain to everyone how goblins are not all the same size. There's hobgoblins. You might want to not make fun of that guy.

Speaker B:

They are big.

Speaker A:

What do you call me? Like pink soft guy or something. I don't know what he called me. Right? What do you call me? You call me like, like soft skin or something. Like, something like that. I don't know where the pink came from. I see like a pink shirt. And then there was the. Okay, so, Liam, the question is really more for you, but how do you, how do you deal with the battle of the wise ass comments while you're attempting to rope us in? Like, I feel like you're hiding the wise ass comments.

Speaker B:

From who? Not us.

Speaker A:

Not us, of course. Naturally.

Speaker C:

So I'm okay with the wise ass comments. Personally, I like to let you all play out your little conversations and then bring you back to reality with like, oh, by the way, problem.

Speaker B:

Here's what you were doing.

Speaker A:

And then you also have like, yeah, because it's always like, I feel like Liam is either really, really good at like, blocking out of distractions or just purposely ignores us because, like.

Speaker B:

It'S literally, it's like, it's like we'll be like messing around and then all of a sudden leave just goes. Alright, so this is happening.

Speaker A:

And I guess, I guess your little joke is over now. So we're gonna continue.

Speaker C:

It also gives me time. Like, I appreciate them because I'll give. Sometimes we're to refer to my notes and like, things.

Speaker B:

Don't say things like that.

Speaker A:

Did you hear that?

Speaker B:

You heard that?

Speaker A:

He says he appreciates us.

Speaker C:

Oh, yeah.

Speaker A:

Oh, the second half.

Speaker C:

I'm always down to be able to look at my notes and plan for the next little segment. So.

Speaker A:

So we have to ask about. Well, it's not a problem unless it is a problem. And if nobody calls it a problem, it's not a problem. Tell us about your dice collection.

Speaker B:

Okay, so listen, it didn't start out as a problem and then it slowly became one. But it's also somewhat not my fault because all good addicts blame other people. So I, I like them.

Speaker A:

I have fun.

Speaker B:

I like, I bought a couple, so. Okay, so here's where it really started. Here's the whole, the whole story. Now I'm getting defensive.

Speaker A:

This is almost turning into, like, the bet. Like how I met your mother. Like kids to like, I feel like.

Speaker B:

I feel like I feel like I'm at, like, it. Like, you just, like, brought me into, like, a kill. Like, a. One of those interventions. Like, that's what this is. Like, Orlip and Levine are gonna pop.

Speaker A:

Up soon, and I'm. You know, if, like, the thing is, is, like, you had a problem. I am jealous of your dice collection, so I don't think it's a problem. Maybe I'm a problem. I don't know.

Speaker B:

So what happened was, when we started my first campaign with my brother, everybody that was playing was new to D and D. There was not a single person that had played D and D before my brother and I just, like, knew more about it than everybody else. So we roped everybody into playing. It's like, you know, our significant others and our best friends. So, like, we, like, now you're doing this.

Speaker A:

That's amazing.

Speaker B:

So as a gift for, like, a. Haha. Now you're doing this. We bought everybody dice, so we bought everybody a dice. Like a set of dice. But then the thing was that on the website, if you spent over a certain amount of money, you got free things. I love free things. So I had to, like, you know, rack it up. And then my dice became two sets of dice. And then my brother got me dice for Christmas, and then my boyfriend got me dice for Christmas, and then I saw a sale because I get emails now about dice. So then it just keeps growing. And now I have a whole pouch. Couple of days.

Speaker A:

That's amazing. And then the. Your problem, I don't think a problem. Your hobby, let's say that you dive. You just kind of dive deep into. Also sort of made me excited because you're like, hey, check out this website. I'm like, okay. And then I like shiny things. I'm like, you know that immaculately. That turned into, oh, we Liam in cart 20.

Speaker B:

Exactly. That's literally what it was.

Speaker A:

And then, like, Bridget got this stuff in the mail, and she's like, wait, I don't know how this works, but I got, like, a whole extra set here that I don't remember even ordering.

Speaker B:

But, like, look at all these sparkly things that makes noise when you shake them.

Speaker A:

There is. There is something about that. I'm sorry, Liam. Go ahead.

Speaker B:

Oh, oh.

Speaker C:

You heard me this time. Cool. Okay.

Speaker A:

For the record, I have not been ignoring Liam just for having some audio issues that I'm actually not hearing. At times, Liam's like. Liam's almost like the middle child where, like, all of a sudden. Oh, I'm sorry. I guess I have a voice at the table.

Speaker B:

Oh, you're here.

Speaker C:

There was a con over the summer, and I bought some dice there, and I didn't even know this before purchasing them, but they were like, oh, this is like, aluminum. Aircraft grade or aircraft grade aluminum dice. And that was reflected in the price because I didn't ask about the aluminum thing beforehand. I just thought they looked cool. And I'm like, oh, that's. That's a lot of money. But then. But they feel really cool. They're sleek, and they're like. They're, like boogie, boogie green, if that makes sense.

Speaker A:

Oh, no way.

Speaker C:

And they have, like, a little potion bottle on the bag that came in. So they're, like, potion themed.

Speaker A:

Do they glow in the dark or not?

Speaker C:

They don't.

Speaker A:

I'm not judging you. I'm not like, huh? They're not good. You know, that's really cool, though.

Speaker C:

But they feel really nice to roll.

Speaker A:

You said con. I almost feel like you were part of, like, some elaborate, you know, suspicious activity where you did something, but now I realize you meant, like, very nice.

Speaker B:

That's a comic con.

Speaker A:

So what about.

Speaker C:

No, not comic Con. To the anime con over the summer.

Speaker B:

I was gonna be really jealous.

Speaker C:

No, I'm not going to comic Con this year.

Speaker A:

Oh, man. Bridget, did I. Can you hear Bridget? We were having another moment again. Oh. Because on my screen, Bridget has, like, the 50 yard stare, which is odd because she's probably right. I always on a computer, but. Hold, please. I'm gonna have to come back again.

Speaker C:

It's the dark vision.

Speaker A:

It is. Which I don't have. Hold, please. I'll be right back. Campaign join again. All right. Can you hear me? All right, that's better. All right, I'm gonna. I think I may be wise for me to keep my camera off. This is. This is making me very nervous. When we play for real, I think what I'm gonna need to do is, like, run an ethernet line from the router to the kitchen, things that people at home are probably really excited to hear about. So. All right, so we got. We did not get to the whole thing where Bridget, can you just kind of run us through real fast? When you are about to start a new campaign or a new session, what is it that you do with your twenties?

Speaker B:

Wait, what?

Speaker A:

Before you start a new session or before you start a new campaign, you take all your. He said, like, I'm about talking about 29 bills. What do you do with your D 20?

Speaker B:

Psychopathic behavior.

Speaker A:

I love it.

Speaker B:

Yes, I take. I have all my d 20s in a separate bag, because, you know, I have issues. And I roll every single one. And the ones that get below a ten, I immediately put back in the badge, shunned for the rest of the night. They will not even be looked at or breathed on by another person. And then the rest of them, I roll them. And that's what I'm saying. It's not psychopathic if it works, but I roll all of them that are good. And then I take the top six. Sounds so psychotic. I love this. And then I put the other ones that I don't use in the bag, and then I roll the top six again, and then I put them in number order. So, like, whichever one rolled the the best goes on top. And then I put them in number order, and then I use the one that's on top the most.

Speaker A:

This is amazing. So, okay, to be clear, so we heard that the top six implying that there are at least six sets of dice, because if every set has its own D 20, then there is.

Speaker B:

Each comes with two. Each comes with two.

Speaker A:

Oh, you got the 14 set. Okay, cool.

Speaker B:

Yeah.

Speaker A:

Oh, my God. That's amazing.

Speaker B:

Not that crazy.

Speaker A:

So there was one at one episode. I just want to bring you back because you were definitely the best person in the group. I'm getting. I'm getting questionable behavior because I'm really into it myself. But for you, there was one episode where you met a jinn named Maurice, and in that episode, you had to roll dice, but it was the opposite, because if you got under a ten, the lower you got, the better. So what happened there? Did that throw you off because you killed in that episode?

Speaker B:

Well, apparently it's whatever it calls for, because I rolled like crap for that whole time, and I never roll like that, if I'm being very honest. And it worked because the dice were ever in my favor, because I rolled, like, ones and twos like it was going out of style. Thank God it's what that was for. And it wasn't for, like, something important. Well, I mean, it was important, but, like, a fight that needed me to roll high.

Speaker A:

Yeah, but that worked out. Now, what about. I have a couple more questions, and then we're gonna wrap it up. But one question I have is about a certain pet that we've all grown to love. And we know that. We know that Liam is on our side. We know he's, like, not play versus DM, but it does feel like it's.

Speaker B:

DM, because every time I go to use Harold or Liam's like, so where's where's Harold? Where is Hedgestheendeh? Where is he? We're gonna fight. Where's Harold? I'm like, don't kill my rat, Liam. He's in my pocket. God.

Speaker A:

The first rule of fight club is that we don't talk about Harold. Wait, what? Because he. I think there were several times where, like, one time, he was like, I don't remember who he was. He was like, who is your friend? And then it was like, oh, no. You're gonna kill him.

Speaker B:

I was like, don't look at him.

Speaker A:

So I think we have a couple questions about the future guesswork of what's to come. Bell, where do you see or Bridget, where do you see Bella going with Harold as a harbinger of danger. Good lord. I like how we sometimes ask Harold for advice, even though it's exactly what you would do. Any hints or things you want to divulge about what's in store for Bella or what her goals are or anything? Or are we on a need to know basis?

Speaker B:

Well, Bella's for sure gonna fight that rabbit at some point because I cannot stand her. Oh, my God. She makes me feral. I can't. I cannot stand Shelby. And then I feel like diving deeper into, like, the dream thing that everybody kind of. I mean, you don't know, like, in character about it, but, like, there was a part poor portion of that, and, like, what that really, like, means to her, like, in the future, because, like. And, like, she's never has told anybody about it, including all of you. So I feel like I'm excited to, like, have you guys figure out that there's something else going on that you don't really know about yet.

Speaker A:

That's really cool. And then. You mean aside from night shoes. But there could be more to it.

Speaker B:

Yeah, there could be.

Speaker A:

And then you're. It goes deep, and then you're. Yeah, at some point, I don't know what it's gonna happen, either. Some point, Liam's gonna divulge something, or some point, your dice may not treat you as nicely as you hope on a regular basis, and somebody might key into what's on some plates, what's on some questionable behavior. But so far, you roll. You're rolling and not having a problem, because we're just like, what? I don't know. Everything seems normal. Very cool. And lastly.

Speaker B:

We did at one point.

Speaker A:

We did. Yes, we did.

Speaker B:

I just think we forgot that we got the operation.

Speaker A:

Yeah, exactly.

Speaker B:

I wrote a doubt if you were.

Speaker A:

Going to describe a campaign to somebody who's never listened to our show before. How would you describe it?

Speaker B:

Buckle in. I would describe it as an unmitigated disaster. But what do you call it? What do you say?

Speaker A:

Campaign with friends. We asked the question of what? I don't even remember it just coming to me as if, like, I remember this from a dream.

Speaker B:

We asked the questions perfect, because we literally, like, mess around so much. But it's also, like, I feel like we each take it seriously to, like, an extent. Like, once something is going on, but then, like, also in the background, we're like, what's funnier than 24, 25? Like, that's, like, our mentality. It's like, it's half serious and half that. So, like, I feel like it's just. It's a grand old time with marshmallow.

Speaker A:

Oh, heck, yeah. And I think the most important thing that we're serious about is what we're gonna eat for dinner that night when we play. It's probably the most, the highest and the priority of everything that pizza really.

Speaker B:

Needs to make it back on top.

Speaker A:

Yeah. Hellish rebuke is happening. We're gonna do this. All right, well, this has been a. I try to keep the language appropriate. This has been a lot of fun sitting down with Bridget and with Liam. And we are going to continue on with some of these amazingly ridiculous conversations where somehow it all comes down to dice, Harold, and shoes, where we have a chance to talk to each other and get a sense of where things are going. What else do you need in your life? So I think that you could probably expect to hear from us with our normal show in probably about a month. But we're going to do these fun episodes in the middle. Hopefully my base will be back together by then, but if not, we'll do it online, get Ethernet cables, and it's going to be a beautiful thing. So that's gonna do it for me, for Liam, and for Bridget, and we will see you next time. Peace. Oh, you missed my finger, Jim.

Speaker C:

Bye.

Speaker A:

All right, cool. That's it. We'll see you next time. Thanks for listening. Bye bye. Campaign is produced by levine, Orlip, Liam, Bridget, and myself, Michael Haidt. I edit mix our show. Our intro voice recording was done by the one and only Coltrane music views Niz podcast was sourced by Fanatical's 2023 music bundle featuring dark fantasy studio. If you like campaign, we hope you'll consider going to our show notes and supporting the show. Doing so helps us put out more shows just like this one. Thanks for listening, and we'll see you next time. Can I ask a question? How do shoes work? How are shoes that night?

Speaker C:

You know anything about low top? I totally see, like, bella waking up in that, like, feel like.

Speaker A:

Like that.

Speaker C:

And then I bent down to, like, tie my shoe.

Speaker B:

Do you wear shoes as a tree? That's a serious question. Is that cannon? Do trees wear shoes and stuff?

Speaker A:

He doesn't know how to eat, but he doesn't put shoes on.

Speaker C:

I'm assuming he has, like, his armor boots. Cause he's wearing, like, high plate mirrors.

Speaker B:

He's doing, like, high top bands.

Speaker A:

Does he use bunny ears to tie him? Like, I just.

Speaker B:

So, is it around the tree and through the hole, or is it bunny ears?

Speaker C:

Oh, my God. I wish that conversation had waited five more minutes, because you'll see why I wish that conversation waited five more minutes.

Speaker B:

Okay. Yeah.

Speaker A:

I'm good listeners of your home, and you want to AI us an image of tree wearing high tops? That'd be sweet.

Speaker C:

As I'm bending down to, like, fix my shoe or whatever, Bella just looks at me, is like.

Speaker A:

Shakes her head. Disappointment.

Speaker B:

Can't even deal with that right now.

Speaker A:

Okay.

Speaker C:

And I walk away. You all get dressed, get your gear together, take your shoes off. Dawn is quickly approaching.

Speaker A:

I'm sorry. I just pictured that tree where his and high top sneakers at night when he sleeps. And then when he goes back to adventure, he takes him off.

Speaker C:

You know, whatever helps you rest. Whatever helps you get through the night.

Speaker A:

That's gotta be cannon. Well, I think I learned a lot from hanging out with these humans. They wear their night clothes and they take them off and they're ready for the day. All right, see you tomorrow. Night shoes.

Speaker C:

I found out that in fifth edition, a normal arrow consists of a wooden.

Speaker A:

Shaft with a metal arrowhead. So, for future efforts. You're telling me that whenever you feel inspired, you could light her arrows and fire. Well, yeah. So, like, a once Bella sinks an arrowhead deep into a monster.

Speaker C:

Absolutely rule of cool that. Keep that up until it's scorching hot.

Speaker A:

And then they can't drop it.

Speaker C:

Just saying.

Speaker A:

Wait, let's just. For a hot second here, not. No pun. She rolls into action. She gets a bonus attack. She climbs up a rafter. You light the thing on fire, she shoots it. And no one else has basically had a turn yet. That's insane. I probably won't. That's how we do it. Until it's actually embedded in the monster. Before I heated it up like that, but, yes. Well, I'm gonna. Command might work.

Speaker C:

We'll say it works for now. I can look it up for next time.

Speaker A:

All right.

Speaker C:

You use command, or if not, I was gonna say make a flat luck check and roll above a five.

Speaker A:

So I take the luck coin, you.

Speaker C:

Just do a D 20. As long as you rolled above a five, you're good.

Speaker A:

Oh, God.

Speaker B:

Jesus.

Speaker C:

What did you roll, first of all, how did you roll on that one?

Speaker A:

I rolled in that one.

Speaker C:

I just got us out of the problem. And when you enter, you immediately notice that it isn't. It is indeed bigger on the inside.

Speaker A:

You're looking. You're admiring my drink of holding, aren't you?

Speaker B:

Drink of holding.

Speaker A:

Help but feel like this playing music would open this somehow to go inside.

Speaker C:

You want to play some music?

Speaker A:

Can I play a song? Yep. West attitude, baby.

Speaker C:

One more time.

Speaker A:

I want to play, like, an old song that I know from my. From my childhood and maybe something a little more modern that I kind of.

Speaker B:

Came up with, like, row, row, row your boat or. What are we talking here?

Speaker A:

That's a great title for a song.

Speaker B:

They used all of those things?

Speaker A:

Yes. You know what I think about those guys? I bet you when they have a s'more, I bet you they just, like, let the marshmallow. It's like a one. Like a white. They don't even barely. Shocky marshmallows.

Speaker B:

Oh, my God. It's on fire.

Speaker A:

I can't do this. I like it with a flavor.

Speaker B:

The fire's gonna burn.

Speaker A:

Okay, kick rocks.

Speaker B:

Oh. Reversing the goblins. We got this. No offense, guys.

Speaker A:

Are there any rules but interacting with other team? I'm more offended.

Talking Pain With Bridget & Liam

We are taking off a few weeks for a mid-season break. Camp Pain will be back in a few weeks to begin the second half of the season.

We started a behind the scene series called "Talking Pain" to get to know the characters, us, and where the show is going. On this Talking Pain, I sit down with Bridget and Liam in a candid discussion about the show and more!


Camp Pain is produced by Liam, Bridget, Orlep, Levine and me, Michael Heit. I edit and mix our show. Our intro voice recording was done by the one and only Koltrane. Music used in this podcast was sourced from Fanatical’s 2023 Music Bundle featuring Dark Fantasy Studio. My son Ethan is our official Cartographer for maps used in our sessions. We are using Dungeons & Dragons 5E for this season of Camp Pain on DnD Beyond. In this Podcast we are a mix of friends who are here to have some fun and do some D&D our way. Some of us are seasoned players and others are a little new to the game. We hope you will enjoy hopping along as we set off on this adventure together.

Links

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Contact Us: E-Mail [email protected]

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